Direction control using an input
This example show how to use an input to control a direction control board element on the board. This can e.g. be used for physical control panels that control board elements.
world.get_object('input_1').on_value_changed(
function (value)
-- get the direction tile to control
local direction_control = world.get_object('direction_1')
-- state state based on input value
if value then
direction_control.set_state(enum.direction_control_state.B_TO_A)
else
direction_control.set_state(enum.direction_control_state.A_TO_B)
end
end)